Solaris City Zone - Silesia
The residents of Silesia were no more in favor of the formation of the Federated Commonwealth than their Davionist counterparts in the Black Hills. The Silesians considered the “Federates” to be arrogant and selfish, and though they allowed freedom of movement between the two sectors, staunch Federated Suns supporters were still made to feel unwelcome. When Katrina Steiner-Davion split the great state apart in 3057, the Silesians were ecstatic and immediately leapt to her support, considering her a “true Steiner,” as opposed to “Victor the Pretender.” Katrina’s recent move to take the throne of the Federated Suns is seen as a masterstroke, and they hope she will humble the Davionists by making that state subservient to the Lyran Alliance. In the meantime, Silesians continue to bet heavily on their local champions and clamor for any fights that put them against the elitist Black Hills stables. The Drive-ByBuilt to resemble an ancient Roman coliseum, Steiner Stadium is the major landmark of this district. The coliseum is one of the few stadiums where large audiences can watch the duel live rather than on closed-circuit television. A special lostech barrier contains the weapon discharges to keep the audience from harm. While a good draw for the masses, this selling point has also proven hazardous as no barrier separates the various collections of fans from each other. When Boreal Reach recently simulated fights in the Tharkad City palace quarter, some clips were quickly cut into the between-fight breaks at Steiner Stadium. The Lyrans started a riot, coming to blows with Black Hill residents in the stands. On the north side of Solaris River is the fashionable Upper East Side of Silesia. Restaurants, hotels and museums round out the best of what the Lyran sector has to offer. This includes technician services, which Ewen Falcher has nearly turned into an art form in itself. Falcher’s Repair, only two blocks north of the River Walk, is one of the best ‘MechShops in Solaris City. He does not come cheap, but routinely performs work that most others would say is impossible. The Riverside District, along the banks of the Solaris River, is where longer-term visitors can find luxurious condominiums. Strangely enough, the district prospers and is even in high demand, despite the fact that it overlooks Cathay’s Maze and River Town slums. Some claim the reason behind this is the settlement of triad leaders and Mafia officers in this area, accepting it as neutral territory and living the high life. The fact that the area is light on police protection but claims the lowest crime rate in the sector may be some proof of this. If Silesia had no other claim to fame, the famous—some might say infamous—sports bar known as Thor’s Shieldhall would be enough. There is not one games fan in the Inner Sphere who is likely not to have heard of the Shieldhall or the exclusive Valhalla Club. While the main bar is open to the public for food, drink, and the latest in dance crazes, Valhalla caters only to the most prominent MechWarriors on the planet and those few celebrated individuals who keep the games running. Noble birth (on the high end of the scale) or large fortunes (provided some of that is used to grease your way in) can gain non-MechWarriors admittance to Valhalla, but never the exclusion of the arena contestants. Seats at the main tables or the champion’s dais are set according to a warrior’s standing. For the most legendary fighters or prominent Solaris figures, the coveted alcoves stand by, each decorated with the personal heraldry of its owner.
Silesia
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