Solaris VII’s main spaceport is located in the southwest corner of the city, acting as the anchoring point for the entire International Zone. The Zone is safeguarded by the Solaris Police Department, who are technically under Lyran command, and who have a reputation for their professionalism and incorruptibility. Though highly regarded (and perhaps feared) by the law enforcement agencies of other sectors, the SPD is made to feel unwelcome outside the Zone, and so it sticks to its home jurisdiction. They do handle all crimes committed against foreigners or against Solaris VII as a whole—such as smuggling and anything impinging on the games. Crimes committed by foreigners, however, are dealt with in the appropriate sector. Criminals are tried within the sector’s General Court, and convicts are sent to the Solaris Prison near Xolara. The court is very careful with its power, preferring to let the various sectors handle the docket-filling work.
One of the city’s most vital information sources, the Solaris Times newspaper, is located in this sector. The Times publishes a full listing of upcoming fights and the betting spreads in morning and evening editions. More importantly, the Times frequently runs exposés on various arena fighters, which have been known to ruin an ambitious MechWarrior’s career. The Guild Hall, also in the sector, is a good place to find people or look for opportunities, especially for mercenaries looking for a crack at the games or arena fighters ready for a paid excursion off-world. Though it falls within the boundaries of the Black Hills, the Class-A relay station maintained by Comstar is considered to be under the International Zone’s authority, and is usually packed with patrons no matter the hour.
A monorail connects the spaceport to Hotel Row, a loosely defined area where some of the city’s major hotels are found. The Golden Atlas, Hotel Solaris and the Solaris Hilton are here, offering rooms with incredible views of the city that are also close to many of the usual tourist sites. However, the major hotels here will only take C-bills in payment, and they can be rather pricey. Expect to be hit up for a minimum of one hundred and twenty C-bills per night’s stay just for a small room near the ground floor.
For getting around, a full mass transit system exists and runs across the entire city at the cost of one C-bill per person per sector traveled. Renting a car is no more expensive than elsewhere in the Inner Sphere, until you get to the mandatory insurance. Given the high crime rate, expect the insurance costs to double the cost of the car rental. For the truly affluent, Auto Row is located just off Hotel Row—stocking every make from Avanti sedans to Zoast sportsters.
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Government Buildings
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Central Utilities Building
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Jade St & James St
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Utilities for all of Solaris City
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First Solaris Bank
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Jade St & Halloron St
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Exchanges any currency
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Solaris City ‘Mech Bays
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Victory Way & Solaris Spaceport
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All newly arrived ‘Mechs must register here
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Solaris City Police Dept.
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Hemlock St & New Avalon St
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Jurisdiction only in International Zone
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Solaris Council Hall
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Porter St & Halloran St
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Includes representatives from all six zones
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Solaris General Court
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Madelynn Ave & Ashley St
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Deals with crimes that effect multiple zones
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The Solaris Exchange
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Haven St & Minnesota Way
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Ties to major exchanges in the Inner Sphere
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Information
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ComStar Relay Station
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Regency St & Halloran St
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Class A Station located in the Black Hills
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Solaris Broadcasting Corporation
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Porter St & New Avalon St
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Distributor of all ‘Mech battle footage
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Solaris Tourish Bureau
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Fir St & New Avalon St
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Complete
information on Solaris VII
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The Solaris Times
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Victory Way & James St
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Hightest
circulation newspaper on Solaris
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Hotels
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Golden Atlas
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Watney St & Halloran St
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Dive hotel; casino is major attraction
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Hotel Row
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Hemlock St & James St
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Various hotels but none stand out
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Hotel Solaris
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Porter St & James St
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Dive hotel with underworld connections
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The Imperial
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Hemlock St & James St
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Standard hotel
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The Royale
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Hemlock St & Halloran St
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High-class hotel
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Solaris Hilton
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Victory Way & Solaris Spaceport
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Solaris’ top luxury hotel
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Attractions
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BattleMech Center
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Porter St & New Avalon St
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‘Mech simulator pods for public use
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BattleMech Museum
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Apollo St & Raglan St
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Huge interactive center located in Black Hills
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ComStar Community Center
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Greenway Ave & Halloran St
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Headquarters for ComGuards’ 56th Division
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Founders Bridge
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Cable St & Solaris River
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First bridge across Solaris River
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Grafina Gerbert Concert Hall
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Victory Way & James St
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Orchestras perform every night
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River Park Zoological Gardens
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Siriwan St & Solaris River
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Includes Terran and extraterrestrial animals
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Solaris Mall
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Roberts St & Minnesota Way
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Largest mall in Solaris City
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Nakatomi Clothiers
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Complete line of ‘Mech duel apparel
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Grigg’s Souvenirs
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Tacky, cheap keepsakes of all kinds
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Mechboox
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Extensive selection of ‘Mech-related books
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Mechfix
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Complete line of ‘Mech-related tri-vid
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Solaris Memories
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Tasteful, expensive souvenirs
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Battle Theater
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First-class tri-vid theater
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Solaris River Water Park
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Siriwan St & Solaris River
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Large and secluded park area
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Solaris Tower
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Apollo St & Minnesota Way
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Extremely tall monument with stairs
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Star League Park
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Porter St & Halloran St
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Sheltered picnic area
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Steel Bridge
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Solaris Highway 1
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Double-deck bridge for conventional and rail
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Thelos Auburn Grove
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Swift Shore Dr & Solaris River
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Statue to the late House Steiner historian
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White Bridge
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Connects Silesia & Montenegro
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A souring, majestic suspension bridge
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Bars
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The MechWarrior
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Burl Ave & Halloran St
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Premier sports bar for the wealthy
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Transportation
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Budget Transport
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Porter St & New Avalon St
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Planet wide rent-a-craft service
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Mass Transit
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Stallman St & Hanse Davion Dr
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Mass transit depot, located in Black Hills
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Monorail
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Bass St & Halloran St
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Transport between spaceport and Hotel Row
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Rail Station
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Madelynn Ave & New Avalon St
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Primary rail station for the entire continent
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Solaris Highway 1
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Passes through Cathay & Montenegro
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Continent’s main highway; elevated in city
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Solaris Spaceport
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Victory Way & Halloran St
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Located on hightest hill in Solaris City
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‘Mech Tech
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Cy’s ‘Mech City
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Powers Ave & James St
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Sells scrapped and rebuilt ‘Mechs and parts
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Guild Hall
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Powers Ave & Minnesota Way
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Hiring hall filled with brokers, warriors, etc
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Medical Facilities
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Astrid Palmer Memorial Hospital
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Bass St & Ash St
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Ultra-modern for MechWarriors or wealthy
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